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SDK Integration

  1. Facebook SDK

    Download SDK and follow the instruction: https://developers.facebook.com/docs/unity/gettingstarted. You'll need Facebook App Id to get this done.

  2. Firebase SDK This will help us analyze & grow our game. The instruction is: https://firebase.google.com/docs/unity/setup. There're 4 SDKs we need to integrate

    1. Firebase Analytics

    2. Firebase Remote Config

    3. Firebase Crashlytics

    4. Firebase Cloud Messaging

    Please get the google-services.json & GoogleService-Info.plist from your AM

  3. Monetization SDK

    We'll use Ads Mediation to maximize ad availability & eCPM. Currently, we can use one of two main ad mediation services, IronSource or MAX. Please follow the mediation service integration that had been selected for your game

    1. MAX

  4. Admob App Open ID

    Follow this instruction: https://developers.google.com/admob/unity/app-open

    Please pay attention to these notes:

    1. Download this file and replace the GoogleMobileAdsDependencies.xml in the folder Assets/GoogleMobileAds/Editor https://drive.google.com/file/d/1rWdgmk7XFNjtwspEmzv4GCLvZn9oq6BO/view?usp=sharing

    2. Test ads: Follow this instruction: https://developers.google.com/admob/unity/test-ads

    Focus on this part:

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